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GUI

getInventory() -> Inventory

Returns the inventory of the GUI.

setInventory(inventory: Inventory) -> Null

Sets the contents of the GUI to be inventory.

getTitle() -> String

Returns the title of the GUI.

onSlotClick(slot: Integer, button: Integer, gui: GUI, player: PlayerEntity) -> Boolean

This method is called when a user clicks a slot. This method is meant to be overridden.

onClose(player: PlayerEntity, gui: GUI) -> Null

This method is called when the user closes the GUI. This method is meant to be overridden.