GameRules
getDoFireTick() -> Boolean
Returns the value of the doFireTick gamerule.
getDoMobGriefing() -> Boolean
Returns the value of the doMobGriefing gamerule.
getKeepInventory() -> Boolean
Returns the value of the keepInventory gamerule.
getDoMobSpawning() -> Boolean
Returns the value of the doMobSpawning gamerule.
getDoMobLoot() -> Boolean
Returns the value of the doMobLoot gamerule.
getDoTileDrops() -> Boolean
Returns the value of the doTileDrops gamerule.
getDoEntityDrops() -> Boolean
Returns the value of the doEntityDrops gamerule.
getCommandBlockOutput() -> Boolean
Returns the value of the commandBlockOutput gamerule.
getNaturalRegeneration() -> Boolean
Returns the value of the naturalRegeneration gamerule.
getDoDaylightCycle() -> Boolean
Returns the value of the doDaylightCycle gamerule.
getLogAdminCommands() -> Boolean
Returns the value of the logAdminCommands gamerule.
getShowDeathMessages() -> Boolean
Returns the value of the showDeathMessages gamerule.
getRandomTickSpeed() -> Integer
Returns the value of the randomTickSpeed gamerule.
getSendCommandFeedback() -> Boolean
Returns the value of the sendCommandFeedback gamerule.
getReducedDebugInfo() -> Boolean
Returns the value of the reducedDebugInfo gamerule.
getSpectatorsGenerateChunks() -> Boolean
Returns the value of the spectatorsGenerateChunks gamerule.
getSpawnRadius() -> Integer
Returns the value of the spawnRadius gamerule.
getDisableElytraMovementCheck() -> Boolean
Returns the value of the disableElytraMovementCheck gamerule.
getMaxEntityCramming() -> Integer
Returns the value of the maxEntityCramming gamerule.
getDoWeatherCycle() -> Boolean
Returns the value of the doWeatherCycle gamerule.
getDoLimitedCrafting() -> Boolean
Returns the value of the doLimitedCrafting gamerule.
getMaxCommandChainLength() -> Integer
Returns the value of the maxCommandChainLength gamerule.
getCommandModificationBlockLimit() -> Integer
Returns the value of the commandModificationBlockLimit gamerule.
getAnnounceAdvancements() -> Boolean
Returns the value of the announceAdvancements gamerule.
getDisableRaids() -> Boolean
Returns the value of the disableRaids gamerule.
getDoInsomnia() -> Boolean
Returns the value of the doInsomnia gamerule.
getDoImmediateRespawn() -> Boolean
Returns the value of the doImmediateRespawn gamerule.
getDrowningDamage() -> Boolean
Returns the value of the drowningDamage gamerule.
getFallDamage() -> Boolean
Returns the value of the fallDamage gamerule.
getFireDamage() -> Boolean
Returns the value of the fireDamage gamerule.
getFreezeDamage() -> Boolean
Returns the value of the freezeDamage gamerule.
getDoPatrolSpawning() -> Boolean
Returns the value of the doPatrolSpawning gamerule.
getDoTraderSpawning() -> Boolean
Returns the value of the doTraderSpawning gamerule.
getDoWardenSpawning() -> Boolean
Returns the value of the doWardenSpawning gamerule.
getForgiveDeadPlayers() -> Boolean
Returns the value of the forgiveDeadPlayers gamerule.
getUniversalAnger() -> Boolean
Returns the value of the universalAnger gamerule.
getPlayersSleepingPercentage() -> Boolean
Returns the value of the playersSleepingPercentage gamerule.
getBlockExplosionDropDecay() -> Boolean
Returns the value of the blockExplosionDropDecay gamerule.
getMobExplosionDropDecay() -> Boolean
Returns the value of the mobExplosionDropDecay gamerule.
getTntExplosionDropDecay() -> Boolean
Returns the value of the tntExplosionDropDecay gamerule.
getSnowAccumulationHeight() -> Boolean
Returns the value of the snowAccumulationHeight gamerule.
getWaterSourceConversion() -> Boolean
Returns the value of the waterSourceConversion gamerule.
getLavaSourceConversion() -> Boolean
Returns the value of the lavaSourceConversion gamerule.
getGlobalSoundEvents() -> Boolean
Returns the value of the globalSoundEvents gamerule.
getDoVinesSpread() -> Boolean
Returns the value of the doVinesSpread gamerule.
getEnderPearlsVanishOnDeath() -> Boolean
Returns the value of the enderPearlsVanishOnDeath gamerule.
getMaxArgumentCount() -> Integer
A custom gamerule created by Sculk. See Added Gamerules for more information.
Returns the value of the maxArgumentCount gamerule.
getMaxLoops() -> Integer
A custom gamerule created by Sculk. See Added Gamerules for more information.
Returns the value of the maxLoops gamerule.
setDoFireTick(doFireTick: Boolean) -> Null
Sets the value of the doFireTick gamerule.
setDoMobGriefing(doMobGriefing: Boolean) -> Null
Sets the value of the doMobGriefing gamerule.
setKeepInventory(keepInventory: Boolean) -> Null
Sets the value of the keepInventory gamerule.
setDoMobSpawning(doMobSpawning: Boolean) -> Null
Sets the value of the doMobSpawning gamerule.
setDoMobLoot(doMobLoot: Boolean) -> Null
Sets the value of the doMobLoot gamerule.
setDoTileDrops(doTileDrops: Boolean) -> Null
Sets the value of the doTileDrops gamerule.
setDoEntityDrops(doEntityDrops: Boolean) -> Null
Sets the value of the doEntityDrops gamerule.
setCommandBlockOutput(commandBlockOutput: Boolean) -> Null
Sets the value of the commandBlockOutput gamerule.
setNaturalRegeneration(naturalRegeneration: Boolean) -> Null
Sets the value of the naturalRegeneration gamerule.
setDoDaylightCycle(doDaylightCycle: Boolean) -> Null
Sets the value of the doDaylightCycle gamerule.
setLogAdminCommands(logAdminCommands: Boolean) -> Null
Sets the value of the logAdminCommands gamerule.
setShowDeathMessages(showDeathMessages: Boolean) -> Null
Sets the value of the showDeathMessages gamerule.
setRandomTickSpeed(randomTickSpeed: Integer) -> Null
Sets the value of the randomTickSpeed gamerule.
setSendCommandFeedback(sendCommandFeedback: Boolean) -> Null
Sets the value of the sendCommandFeedback gamerule.
setReducedDebugInfo(reducedDebugInfo: Boolean) -> Null
Sets the value of the reducedDebugInfo gamerule.
setSpectatorsGenerateChunks(spectatorsGenerateChunks: Boolean) -> Null
Sets the value of the spectatorsGenerateChunks gamerule.
setSpawnRadius(spawnRadius: Integer) -> Null
Sets the value of the spawnRadius gamerule.
setDisableElytraMovementCheck(disableElytraMovementCheck: Boolean) -> Null
Sets the value of the disableElytraMovementCheck gamerule.
setMaxEntityCramming(maxEntityCramming: Integer) -> Null
Sets the value of the maxEntityCramming gamerule.
setDoWeatherCycle(doWeatherCycle: Boolean) -> Null
Sets the value of the doWeatherCycle gamerule.
setDoLimitedCrafting(doLimitedCrafting: Boolean) -> Null
Sets the value of the doLimitedCrafting gamerule.
setMaxCommandChainLength(maxCommandChainLength: Integer) -> Null
Sets the value of the maxCommandChainLength gamerule.
setCommandModificationBlockLimit(commandModificationBlockLimit: Integer) -> Null
Sets the value of the commandModificationBlockLimit gamerule.
setAnnounceAdvancements(announceAdvancements: Boolean) -> Null
Sets the value of the announceAdvancements gamerule.
setDisableRaids(disableRaids: Boolean) -> Null
Sets the value of the disableRaids gamerule.
setDoInsomnia(doInsomnia: Boolean) -> Null
Sets the value of the doInsomnia gamerule.
setDoImmediateRespawn(doImmediateRespawn: Boolean) -> Null
Sets the value of the doImmediateRespawn gamerule.
setDrowningDamage(drowningDamage: Boolean) -> Null
Sets the value of the drowningDamage gamerule.
setFallDamage(fallDamage: Boolean) -> Null
Sets the value of the fallDamage gamerule.
setFireDamage(fireDamage: Boolean) -> Null
Sets the value of the fireDamage gamerule.
setFreezeDamage(freezeDamage: Boolean) -> Null
Sets the value of the freezeDamage gamerule.
setDoPatrolSpawning(doPatrolSpawning: Boolean) -> Null
Sets the value of the doPatrolSpawning gamerule.
setDoTraderSpawning(doTraderSpawning: Boolean) -> Null
Sets the value of the doTraderSpawning gamerule.
setDoWardenSpawning(doWardenSpawning: Boolean) -> Null
Sets the value of the doWardenSpawning gamerule.
setForgiveDeadPlayers(forgiveDeadPlayers: Boolean) -> Null
Sets the value of the forgiveDeadPlayers gamerule.
setUniversalAnger(universalAnger: Boolean) -> Null
Sets the value of the universalAnger gamerule.
setPlayersSleepingPercentage(playersSleepingPercentage: Boolean) -> Null
Sets the value of the playersSleepingPercentage gamerule.
setBlockExplosionDropDecay(blockExplosionDropDecay: Boolean) -> Null
Sets the value of the blockExplosionDropDecay gamerule.
setMobExplosionDropDecay(mobExplosionDropDecay: Boolean) -> Null
Sets the value of the mobExplosionDropDecay gamerule.
setTntExplosionDropDecay(tntExplosionDropDecay: Boolean) -> Null
Sets the value of the tntExplosionDropDecay gamerule.
setSnowAccumulationHeight(snowAccumulationHeight: Boolean) -> Null
Sets the value of the snowAccumulationHeight gamerule.
setWaterSourceConversion(waterSourceConversion: Boolean) -> Null
Sets the value of the waterSourceConversion gamerule.
setLavaSourceConversion(lavaSourceConversion: Boolean) -> Null
Sets the value of the lavaSourceConversion gamerule.
setGlobalSoundEvents(globalSoundEvents: Boolean) -> Null
Sets the value of the globalSoundEvents gamerule.
setDoVinesSpread(doVinesSpread: Boolean) -> Null
Sets the value of the doVinesSpread gamerule.
setEnderPearlsVanishOnDeath(enderPearlsVanishOnDeath: Boolean) -> Null
Sets the value of the enderPearlsVanishOnDeath gamerule.
setMaxArgumentCount(maxArgumentCount: Integer) -> Null
A custom gamerule created by Sculk. See Added Gamerules for more information.
Sets the value of the maxArgumentCount gamerule.
setMaxLoops(maxLoops: Integer) -> Null
A custom gamerule created by Sculk. See Added Gamerules for more information.
Sets the value of the maxLoops gamerule.